GAMING
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Parkour Labs: Conquer Neon Skies and Defy Gravity in a Brutal Vaporwave Gauntlet
Summary First-person precision platformer in a neon-soaked Vaporwave world of lethal geometry. 60 brutal levels built around flow, timing, and absolute control. Pure skill challenge – every fall is your fault and every victory earned. Reclaiming Pure Movement: How Parkour Labs was created (Solo) Parkour Labs arrives after two intense years of solo development and an additional year dedicated to…
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Reframed: How the Fatal Frame II Remake Scared Its Way Through Development
Summary The directors of Fatal Frame II: Crimson Butterfly Remake discuss bringing this Japanese horror classic to life. This remake is updated with enhanced graphics, immersive sound, and a new, unfixed third-person camera. Both the demo and full game are now available on Xbox Series X|S Originally released back in 2003, Fatal Frame II: Crimson Butterfly has long been lauded…
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Official Xbox Podcast: GDC Indie Games Deep Dive
.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push–25.column–content { flex: 100%; margin-left: 0; } Related Stories for “Official Xbox Podcast: GDC Indie Games Deep Dive” Category: ID@Xbox The Bear Facts: The True Story of Wojtek the (Were)Bear Category: Next Week on Xbox Next Week on Xbox: New Games for March 9 to 13 Category: ID@Xbox Messy Up: Unleash Pet Chaos on Xbox & Windows with…
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The Bear Facts: The True Story of Wojtek the (Were)Bear
Summary A werebear commando in a supernatural WWII tactics game — meet Wojtek. Based on a real bear who served in the Polish Army and was promoted to corporal. Play today and see history’s wildest true story reimagined. Meet Wojtek, Sumerian Six‘s Most Loveable War Machine Sumerian Six is a tactical stealth game set in an alternate-history World War II,…
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From Sketch to Puzzle: Crafting Planet of Lana II’s Clever Challenges
Summary Planet of Lana II’s designers set out to expand on the first game’s beautiful world with new ways to interact with it and more interesting puzzles. By way of example, learn the process of how they designed one particular puzzle from initial sketch through playtesting and refinement. Planet of Lana II: Children of the Leaf launches March 5 on…
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Bus Simulator 27 Introduces Solaris and Debuts Coach Buses for the First Time
Dear Bus Drivers, it’s time to get back behind the wheel of officially licensed buses from globally renowned manufacturers, soak up the sun along your route and rebuild trust in public transportation. With Bus Simulator 27, we are delivering the most ambitious entry in the series to date. Together with developer Simteract, we are raising the bar in scope, authenticity…
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Ninja Gaiden 4: The Two Masters DLC Arrives on March 4 – New Weapons, New Enemies, and New Challenges
We’re excited to announce that The Two Masters DLC for Ninja Gaiden 4 will be released to ninjas of all skill levels on March 4, 2026! This story-driven expansion continues Yakumo and Ryu’s battle against fiends that once again threaten to take over the world. After completing the main story, players will unlock new story chapters that push both characters…
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Backrooms Level X – A Liminal Horror Descent into the Infinite Void
Summary Out now for Xbox Series X|S and Xbox One. Inside the creative process behind Firenut’s handcrafted liminal horrors. Expanded dual levels boost replayability through art and code mastery. No-clip into the abyss. Backrooms Level X, Firenut Games’ chilling take on liminal horror, arrives on Xbox Series X|S and Xbox One on February 19, 2026. At the heart of this…
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Death Howl: Building a No-Mercy Deckbuilder That Doesn’t Feel Unfair
Death Howl launches –today, available Day One with Xbox Game Pass. Step into a spirit world that shows no mercy. And honestly? That’s exactly how it’s supposed to be. But here’s the thing: despite being brutally difficult, Death Howl doesn’t feel unfair. At least, that’s not how I experience it, and I hope you won’t either. Let me explain why.…
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Art of the Joke: How High On Life 2 Turns ‘Funny’ Into ‘Fun to Play’
“Bible Adventures was the big one we got – I think that might have been the very first one we even tried to get. We’re big fans of it here – there’s a book by Gabe Durham that’s all about the history of that game and its developer, Wisdom Tree, and how they skirted the law to sell bootleg NES…
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